GrinderScape Logo
Player Killing
There are 237 players online!
Current staff online

    Our staff members will always help you out when you are having issue's with anything!

  • Sophie
Current middlemen online

Our middlemen will help you out when you want to safely buy or sell RSGP, feel free to PM anyone on the list below!

  • Sma11zplz
  • Vinezz
  • Vechtking
Top Voters

    Thanks to our generous voters that vote daily to keep us high on our voting lists!

  • Rcmbs - 1970 Votes
  • Sky World - 1228 Votes
  • Suffer Plox - 1074 Votes
  • Reverzetunes - 959 Votes
  • Pain 456 - 864 Votes
  • Mike - 834 Votes
  • Eilmere - 735 Votes
  • Czech - 718 Votes
  • Pro Own3r - 708 Votes
  • Grandpaule - 673 Votes
2016-09-30 12:21:44

Resigning from ingame duties as staff member and spectrum staff member.


My reasons are just the same as the past few basically... Bored shitless, no updates, doing recoveries for people that struggle with English for 7 months just takes its toll.


Thanks to the oldies for giving me the chance @Max @Muhammad at being ss which was 1 year ago to the day. Also to @Niels  with the mod promos, also the day 1 homie @Aa Cc Ii Dd.


Also to all the other friends I have made along the way cheers,  back in the WG days even. Love me or hate me I hope I have left a mark on the server!


All the best, I will still float around <3



Dear players,

Today we decided to promote In-game%20Moderator.pngTyler from In-game Moderator to Elite Moderator.

@Tyler has been doing a great job for quite some time now, and we believe he's up for the next task.

Tyler lives in the USA (GMT - 5 ) & will be helping out mostly here.

Of course as all promotions, he will be on a 2 week trial.

Congratulations Tyler , and good luck!



Regards, GrinderScape Staff

2016-09-22 14:35:06

Dear players,


After some good thinking, I'm sad to announce that I will resign as a Shoutbox Moderator.

I've been a shoutbox moderator for a good 5 months.


The reason why I'm resigning is because of my lack in activity & consistency for the past month.

I'm working for a contractor a full year for my education (+- 50 hours a week). Besides that I'm working at a supermarket as part-time job (+- 10 hours a week).

My internship is much heavier then I expected it would be. When I come home I just don't feel like checking the forums at all.

I've tried, but it's taking too much of me.


I've had many great moments as shoutbox moderator and I really enjoyed talking in/moderating the shoutbox.

I wish all the current forum staff goodluck and I'm sure you'll all do fine. Thanks for the oppertunity you guys gave me @Jplayer @Greg


I will try to get on forums every now and then, but it will be not so much as before.



Thanks to everyone that have made my time great on the shoutbox:






@Vape Lord Nord



@Jakey Poo







@K yle


@0xAria aka Themike l0l



@icarly 65

@So Yontoo





~ Koen

Dear Grinderscape community,


As the title of this thread indicates, I am hereby resigning from my position as Server Supporter.
During my time as Server Supporter I've had lots of fun and I really enjoyed doing it. I care for the community so it's been a blast helping out.
The reason that I'm resigning is because I just don't have enough time on my hands to merit this position. Ever since university started again I've come short in time to play. There's just too much going on for me to play and I believe as staff you should be active, otherwise you'll be just holding a rank you aren't worthy of. My time spent online has drastically dropped the last weeks because of this, and it'll just drop more and more.
I'm actually gutted having to make this decision but I believe it's for the best.
To add to this, I am hereby resigning from the OMM team and Event team as well, for the same reasons I stated above.


I'd like to give a huge shoutout to the staff team for giving me the chance of staffing, and also for the great work they're doing for the benefit of the server. I've now learned what it is to be staff, and it can take it's toll on you. I would be lying if I said I enjoyed every minute of staffing, but overall it was a great experience and if I had enough time I wouldn't have resigned, but oh well.


I am not quiting, just going to continue playing with helping out in Spectrum as my main focus.


Thanks for reading, and see you guys around in-game. 

Regards, Shwoop


Just a little thanks to @dour for supporting me. Both because I was forced to and wanted to :hurr: 

2016-09-17 23:49:28

Ima keep this short fam 


Being staff was fun however it's time for me to step down. Many things have been a factor in this decision, the main one being my work. Shortly my roster will change to 2 weeks on 1 week off and I'll be working in the middle of the Australian Pilbra. Thank you all for the amazing time. I'll still be around just not as a ranked member. 



Hey guys,


This week I've been working on some fixes and additions for the website, it's been a while since I lastly did an update.

Since we moved to new forum software I also had to update the homepage feeds, as you might have noticed they were outdated or not working, they now should all work properly again (except for the developer blog tab, since that thread is still being processed on the forums).


Many of you guys have also been complaining about the highscores not working, I'm sorry for that, I was working hard on reworking the highscores.

Previously our highscores were caching results which meant that you could sometimes get outdated data, now I actually managed to optimize our queries ALOT so that it can now easily load within a few ms so that you guys can actually see live highscores which also is alot faster then it was.


I've also added a small thing on the highscores so that when you search for a user and you then press on the skill (to see your position in the tree) it will give the row a red background so you can easily see where you are placed at.





Some highscores data is a little broken and not totally correct so there may be really small incorrect rank numbers, I will try to fix these up over the next weeks.


I have also added email templates for most of our emails sent by the homepage, these look a lot more professional now then the plain text it showed before.





And with that I've also updated the homepage framework that is used and cleaned up alot of bad code.


There are also minor design changes made, if you encounter any problems, please let me know!



2014-06-25 15:23:05


In this thread I'll be posting things things that I want to say or discuss with the community,

feel free to post, just remember to keep on the topics mentioned,

please don't talk about random things here.

I'll use this thread to post my thoughts and see how community reacts, that's not a Q&A thread, don't post about things not mentioned before.

2016-08-03 16:55:32

Hey I'll be posting bellow progress on Combat Scratch Rework Updates!



Max Hit splash system was created, all damages that are equal or ABOVE max hit (in case of special) will render with a different splash








Now Run Energy is capped to 100, the energy will drain according player weight which is now calculated as well!

The Run energy restore speed is now based on player's agillity level! 

All those changes affect a lot combat making effects such as energy leech more useful!





-- Multi Combat Areas


All Game Multi combat areas were reviewed and adjusted, a few new ones were added, but all Wildy multi area was re-created as the following:





-- Phoenix Necklace


Phoenix Necklace was reworked together with Ring of Life and Ring of Recoil (Which were mentioned on my blog)


- Phoenix Necklace will recover 30% of player's max life in case health falls bellow 20%, on duel arena will only have effect in case Food is allowed, the effect will also prevent next tick damage.


--- Poisoned Weapons


Now Poisoned Weapons will apply poison effect over the damaged player


There are weapons with Weak (p), Regular (p+) and Strong (p++) poison damages (4 - 5 - 6).






Hello Players,

Today I've worked on some ways to prevent in-game boosting and a few other things, let's see how it turns out!

Castle Wars

An anti-boosting system was added to the game.

Players no longer will be able to join with multiple accounts from same host
The minimum amount of players to start a game was increased to 2 per team.
Players will not be able to capture flags when there's no players in the opposite team.


God birds were added to Castle Wars shop.

God's Capes and Hoods were added to Castle Wars shop.


Castle Wars Boss


Every 2 minutes and 30 seconds a boss will spawn at center of battle-field.


The boss Max HP depends on the amount of players playing.

Each time the boss is killed, the team that dealt most damage will be rewarded with an effect.

So everyone in the team will have the effect activated.


First Effect: Rewarded when boss is killed for the first time.

Restless - All players will not spend any energy point when running.

Second Effect: Rewarded when boss is killed for the second time.

Harm - Barrage will not freeze the player with that effect.

Players will gain extra tickets reward for killing the bosses


You will no longer see attack option on your team mates



Wild anti boosting was disabled, it's re-enabled.

Weapon Game

An anti-boosting system was applied to the game.

Players who have 3 + active recurring kill history in the last 5 minutes of a player host will not gain any reward.
Each kill will remain active in the history for 5 minutes, in case player has 3 active kills, no reward will be given.

Players will now gain 1 Weapon Game point every 10 kills at Weapon Game, meaning that now maxed players can still get Dominion Swords.

Rewards dropped on floor will no longer appear to other players, and will remain only 30 seconds available.


Dominion swords may now last 1 hour rather than 30 minutes in combat.

Fight Pits

An anti-boosting system was applied to the game.

Only unique players will be counted in the waiting room (One host only)
Only one account per host will join the fight, the alternative accounts will be left in the waiting room on startup.
The required amount of players to start a match was increased to 3.


A bug allowing players to walk to NPCs while frozen was fixed.

Crashed stars no longer can be spotted from distance.

A bug making some client crash on low specs computer was fixed.

Bank screenshot item amount colors will change according the amount now.


About combat update:

Most spells from all spells books are finished, a few things are left to be adjusted, thanks to Not Russ help, lot's of progress could be done!



Currently I'm working on Combat Updates and much have been done, magic system combat-related is nearly finished already together with melee and range and soon we're stepping to rework prayer and following systems, those in development support team can confirm that everything is running smoothly.

But today I'll be releasing a few Live-game fixes


Red Skull may no longer become white skull when attacking another player at wild.


Barrows Kill count will be displayed on surface now as well.


Bank Settings no longer will be affected by Duel Arena Challenging settings (All bank settings were reset)

Fixed an issue caused when player teleport|attack or get barraged|attack someone, making player appear in a location that is not the real player location.


Fixed a big bug related to ironman|trading.

Now when becoming ironman, all task progress will be reset avoiding easy gain of mystery boxes.

Most player points and collection box will now be reset when player become an ironman or die as hardcore ironman.

Clan Chat

'Spectrum' and 'Help' clan were merged, now everyone who attempt to join 'help' clan will now join 'Spectrum'.

Admins can join any clan chat even if banned now.

Admins are able to set co-owners for clan chats.

#1: Sir Wizard



As an ironman you dont see 350m xp in a skill other than combat. So i was pretty happy to get 350m xp in fishing. Took me about 2-3 months without brawlers.





#2: Cinderblock



I know 1100 kills isn't that big in the grand scheme but I'm really proud of it. good luck for the other entries!





#3: Nubownger



I managed to get into the top 100 Player Kills overall few days ago :)





#4: So Yontoo



So I've never gotten a 99 on Runescape or 07 before, and I'm very happy that I got this one :)





Voting will end on 9-30-2016 at 11:59 PM. The winner will be announced via this thread.


2016-09-26 21:44:22

Hello everyone! Welcome to Grinderscapes monthly voting lottery!

I'll quickly explain how it works.

The concept is fairly simple; in order to enter the lottery, all you need to do is vote and show a picture of you having voted, make sure the picture includes you obtaining at least 6 vote points.

In other words, this lottery is completely free to enter!


How to enter:

Take a screenshot of the following things in your game chat:

*The message thanking you for voting

*The amount of voting points received must be at least half of all the voting points you can get (6 out of 12)

*Your In-Game name in the bottom left

*The day's date written into the chat space





Once you've taken a picture like the one above, all you need to do now is go back to this thread, and post it as a reply.

When you post your entry, also note how many times you've entered so far; the person with the most entries, and so the most votes, will also be awarded with a prize.

There's no limit for how many times can you enter, it's all up to how many times you vote a day.


Note though, you may only post an entry every 12 hours.


Now, the way this lottery will be drawn is practically the same.

When the lottery is closed, I will go through the thread and check how many replies we received, and use that with like in the weeks before.

Small difference is that I will have to put the smallest possible number to two, since the first post would be my own.

And because of the fact I'll be using the amount of replies, I only want to see entries on this thread.

When I close the lottery on Sunday at noon (my time), you may post things that aren't entries.

If you post non-entry posts on the thread before that, the post will be deleted, and you may be infracted.




Most Votes:


Membership Ticket




Glacor Set


1st Place:


Abyssal Vine Whip + Flameburst Defender + Blood Necklace


2nd Place:


Red, Blue, Green Staff Of Light


3rd Place

 3gSETn6.png+ pvhOzd7.png+ruSp5lK.png

 Gold Party Hat, Addy Party Hat, Black Party Hat


4th Place


Vesta's Set + Armadyl Godsword


5th Place


Balmung + Blood Necklace


Good luck to everyone that entered!

- The Event Team

2016-09-26 18:32:13

Outfit Contest #12

What is the Outfit Contest?

The outfit contest is an event/activity where members take place coming up with the best looking/creative outfit that matches the contest theme for the time being.



How it works

The contest is simple. Each week I will post a thread like this, showing all the information for the contest, how to enter, etc... and the theme. One week of the contest will be for users to submit an entry to me via PRIVATE MESSAGE ON THE FORUMS. Then once the week is up, I will post a voting thread, where users can vote for their favorite outfits, anonymously.



How to participate

Simple, go to my profile and send me a forum PM with your entry.




Rules & Guidelines:


- You must follow the theme chosen for that week. Failure to do so will result in a disqualification.

- Send your entry in a PM to the Contest hoster, "Koen". Do NOT post them as a reply to this thread.

- Your outfit must be completely original. Do not copy anyone's outfit.

- You must include the contest number in your picture in the BOTTOM LEFT CORNER, in the format "OC #(number)"

- Do not put your name in the picture. The voting will be anonymous.

- You have one week to submit your outfit, the second week will be for the voting on who has the best outfit.

- From this week onwards I will only take up to 15 entries as you cannot make a poll higher, if I get more than 15 i'll only take the first 15



Here's what an entry should look like:







Since it is an uneven week #12, the prize will be a colored halloween mask.

Each contest the prize will change between an in-game item.




This contest's theme:



So grab the best green outfit you have and submit it to me.





What is MOTM?

Member of the Month (MOTM) is a rank that was created to recognize a player of our community each month who goes above and beyond what is expected of them. These people go out of their way to help other members, they contribute greatly to the server, and they reflect a positive outlook on what Grinderscape represents.

Each month, five (5) nominees will be selected and voted on to win this coveted rank. At the end of a five (5) day period, the voting will close and the player with the most votes will win the rank. The process of selecting nominees is going to be up to you, the community. We want your input on who you think deserves to wear this rank. Exactly one (1) week from today, the Event Team will compile a list of your nominations and narrow it down to who we believe are the most deserving of the rank.



- You cannot nominate yourself.

-You cannot nominate staff members. You may nominate Event Team Members but you MUST give an explanation.

- You cannot nominate anyone who is banned/has been banned within the last month.

- If you do not have any input on who to nominate, don’t post. (i.e. “No one even deserves it this month,” or “Good luck.”) This also includes spamming or fake nominations. If you don’t have serious input do not post or you will be punished accordingly.

- You can nominate as many people who you think deserve it. If you nominate more than one person, please keep it to one post. Edit your post if you think of more people, do not repost.

- Do not ask to be nominated, as you will likely lose your chances of being nominated.


Thank you for your input

-Grinderscape Event Team

2016-09-04 07:18:58

The left click autocast is toggle-able will be available on option settings, on beta the command was ::leftcast to toggle..

2016-09-01 09:42:29
4 hours ago, ballin 56 said:

I really enjoyed the combat beta a lot of things were really good..... butttt a few things made it kinda meh

being able to eat food and not lose a single hit will stop people from risking hp also this will most likely ruin pking for me(oh look he ate i can risk this wait nvm that's a dds)

brews seem like they will replace all food in multi since u could drink a full brew in the same amount of time as eating 1 food

also i went to dragons to test a few weapons and i learned super anti fire pots don't protect you from all dragon fire damage anymore(no clue if this is intended)

you could also use piety,augury,and rigour on pures(i dont think this is intended)

vines were a little to weak no point in buying a item for so much if a whip is gonna hit the same


Finally a good feedback, about the issues related to saradomin brew and foods, those were already fixed!

Also this is a beta test, weapons aren't adjusted according economy.

Later on I'll open it again, so please help by reporting the bugs using CTRL + ALT + R feature!

2016-08-31 21:46:51

I'm not asking for opinions about when it should be released or not, there are lots of things to balance and adjust that you have no idea, so it's not you who decides whether we need more testing or not, so please save your input about when should be released, thanks.


2016-08-31 20:53:12

Combat will be released as soon we test a bit more, fix some details and define some settings for world 1.

That's why the more feedback I get the faster I'll be able to release.

2016-08-31 20:10:24

To the many that tested Combat Beta I would appreciate some real feedback, so I can retouch the minor details to get the combat released asap :D