Our staff members will always help you out when you are having issue's with anything!
There are no middlemans online.
Thanks to our generous voters that vote daily to keep us high on our voting lists!
Today I'll be quickly releasing some combat changes and a few things that have been worked on before by our supporter team!
Hugging & Stutter Stepping
I've been talking to Pures to see what we can do to improve their aspect of PKing and I was told that some techniques should be improved, so I've been working on a few things to allow Hugging and Sutter Stepping. (Thanks to Cinderblock for explaining me about some techniques )
Walk here - Option
The old system would move to the current mouse coordinate, rather than where you had pressed initially in the menu.
Having things that way would get tricky to position yourself precisely at some point while running, since your pointed always change as you move.
So from now on when right clicking 'walk here' from the menu, it will move the player to the original location (where the menu was open)
Also if you right click and press 'walk here' over a player, you will move precisely behind that player, even if he moves
With those details improved, now lets talk about techniques:
Nurse - Edgeville Healing
A Nurse was placed in front of edgeville wilderness, she will be healing and restoring prayer's special.
Regular Players: 5 minutes
Donators: 3 minutes
Super Donators: 1:40 minute
Those values above can suffer adjustments soon.
Skeleton equipment bonuses were removed as it was quite strong and didn't have any wearing requirement, however it's used mostly as outfit item.
Donator Zone #1 and #2 were merged into a single Zone.
Our supporter team have planned and designed the new donator zone.
Precision, Defence, Health Totens will provide the pool effects in a quicker way.
Fishing ( Manta Ray + Sharks )
New Skilling Core & Donator zone farming
As donator zone required some special attention on farming patch I ended up creating a sort of skilling core system, it has turned out to be quite good to develop skills,
meaning that donator zone farming is more properly coded and players cannot spam clicks in order to get faster experience, so the experience gain there was doubled to compensate the delays.
For many reasons it's useful to have a stopwatch, so it was added as a real function available to all players thro key-binding system
- Potion Drinking delay was slighly adjusted to be like RS.
- Some spelling issues were fixed.
- Saggitarian no longer will work at wilderness.
Have a great day!
This update will contain a few community requests and lots of bug fixes!
The accuracy for combat classes have been adjusted.
Opponent's armor will have bigger effect (the proper now) when rolling your accuracy.
When casting spell with mages, there will be accuracy penalty when using melee armor.
Multi-Cast on NPCs is now working back.
Pernix Body is no longer defined as metal body, so ava's effect will work while using it.
Combat potion no longer will boost ranged and mage stats.
The inventory glitch that would happen while switching items and prevent players from eating | drinking should be fixed now.
Ava's attractor was implemented and added to Pure Items Shop, it will save arrows with 25% of reduced chance compared to Ava's accumulator.
A problem allowing players to teleport during combat with ::west ::east commands was fixed.
Staff in ghost mode no longer can pick-up items at wilderness.
Death keep priority was adjusted to 'Eye of the ranger, mage and warrior rings'
A new system created to properly import new fonts was created, now we may implement some new fonts, which you will see in the next content.
As a few players have pointed out, the old stat reset system would allow players to abuse of it in order to have a lower combat with innapropriated hitpoint level.
Chat actions clicking at 459 Game Frame was fixed.
The duplicated ancient ceremonial hood was removed from sortition.
The Login box shadow was improved.
Now once you enable vote-reminder once it will automatically remind all subsequent votes, unless you disable it by using the new command "::disable vote-reminder"
A problem allowing players to spam vote reminder button to gain multiple participation points was fixed.
The chisel rewarded at skillers game mode starters will now work, however the starter pack was adjusted to reward regular chisel.
Fixed a few Clue Scroll Sets (Bandos, Armadyl, etc) not being tradable.
Greater Demon defence was slighly nerfed and life points reduced.
Torn robe going to weapon slot was fixed, it will move to shield slot now instead.
Fixed a problem where bronze dragons area was set as multi combat.
Lots of miss-spelling issues were fixed.
Fixed easy clue scroll reward giving 150 unoted pure essences.
Amulet of Glory Examine messages were fixed.
Fremenik Body not wearing properly was fixed.
Unlit bug lanter will now go to the proper item slot.
Looots of visual glitches were fixed.
Rock climbing boots death-keep value was decreased.
Selected Iron item was removed from Clue Scroll medium rewards.
Zerker game mode will start with Climbing Boots and Archer helm was replaced with Berserker helm
Game Commands link was added to ::guides
Ironman Vote Store has updated with most of regular player's vote store items.
Pernix Cowl was finally fixed!
Tormented Demon Entrance is more visible now.
As suggested the following teleport commands were added: ::mb (Mage bank) ::duel (Duel arena) ::dice (Dice arena) ::home (Edgeville)
Today I'll be releasing some big changes, and lots of players suggestions and polls, hope you love and read it all! Don't miss anything!
1. Combat Nerfs|Buffs and fixes.
2. Max Hit Displaying.
3. Streak Penalty Capped.
4. Voting Sortition - New System with awesome rewards.
5. New Task (Take a chance on me)
6. Eye Recoil Rings - Vote Store
7. Puzzle Solver - Vote Store
8. Dwarven rock Cake - Voting Store
9. Puzzle Progress - Progress is now saved
10. Clue Scrolls Participation Points
11. Notification System - Personal Notifications
12. Action Scheduler System
13. Vote Remainder
14. Untradables on death
Stacking delay was fixed with Dark Bow.
Mage stacking delay was slighly adjusted.
Mage|Range hit delay was adjusted when at 1 distance from enemy.
All colored staff of light will now have special attack available.
Granite Maul accuracy was reduced.
Dungeoneering items are allowed outside wild and duel arena as voted by community HERE
Void Set Effect
Void Set effect was buffed from 10% to 20% damage bonus on Ranged.
New Set effect
2. Player Equipment - Max Hit Displaying
Now Max Hits values will be available at Player Equipment interface to Super Donators and players that have at least 1 vote streak point with no penalties active.
Note: Some weapons will have different max hit when special is toggled, turmoil will increase max hit effect based on current target level, and other things may occasionally modify max hit, such as prayer's | stats buff | debuff.
::max command is also available to those players who have max hit checking enabled.
Tips were added to all Equipment Interface field, they will appear once you hold your mouse on the text for a while
3. Vote Streak - Streak Penalty
Streak Penalty was capped at 25! Meaning that it cannot go above it.
Akrisae will now reset player's penalty points once they have at least 15 points.
You may deduce your vote streak points from your penalty amount, meaning that if you have 250 streaks and 20 penalty points, you will remain with 230 streaks and your penalties will be reset.
4. Vote Sortition
A new system to reward voters was added, once you vote you will gain sortition credits, those credits can be used to roll a reward,
there are over 35 new costumes items available in the reward table, and lucky items that will be available to the next 12 hours in your account.
Most of new items are untradable however if you already have the piece that you received or don't want it, you can always convert them into coins
Lucky Items are untradable and are rewarded quite frequently, however they will last only 12 hours in the account.
Lucky items will disappear upon death and will reward the killer an amount of coins as reward.
Vote Sortition Sets
5. Take a chance on Me - Task
A new task is available, in order to complete this task you should roll at least 20 vote sortition rewards.
6. Eye Recoil Rings - Vote Shop
The Rings: 'Eye of the ranger', 'Eye of the warrior' and 'Eye of the mage' were implemented into the game with special functions!
They are trade-able and will be available at Vote Store shop for 1k each.
You can dissolve up to 100 Ring of Recoils into each of those items and get up to 4000 recoil charges!
Each Ring of Recoil provide 40 charges.
When equipped and charged, the ring will recoil 1% of received damage on the opponent, however it will boost the retaliated damage by 50% when received damage type is according your combat triangle weekness.
Eye of the Mage: Range recoil bonus.
Eye of the Range: Melee recoil bonus.
Eye of the Warrior: Mage recoil bonus.
The rings have stats a bit lower compared to imbued rings, however they provide 1 prayer bonus and recoil effect.
Eye of the Ranger
Eye of the warrior
Eye of the mager
7. Puzzle Solver - Vote Store
A puzzle solver package is now available at vote store, you can use that item once to solve your current puzzle.
8. Dwarven rock Cake - Voting Store
Dwarven rock cake was implemented to the game, it can be obtained from voting store for 50 and 200 Voting Points.
It's an untradable item.
The Rock Cake will deal damage when you attempt to eat, you can do it repeatedly times.
The Damage will not kill you.
The Gray Cake will take 1 of damage;
The Orange Cake will take 10 of damage.
9. Puzzle Progress
Puzzle progress will now be saved.
A puzzle timer was added, every time you complete a puzzle it will calculate how fast you have finished!
10. Clue Scrolls Participation Points
Players will now gain participation points upon clue scroll completion!
11. Notification System
Notification system now supports personal notifications.
12. Action Scheduler System
An action scheduler system was created, the system allow us to pre-define some action that will occur at given time on a player's account.
That will allow us to add reminders and remove items from an account after specified time has past.
13. Vote Remainder
Thanks to scheduler system now we're able to allow players to activate a vote remainder to the next 12 hours once they redeem a vote reward.
Players will be prompted to remind the next vote time or they can type ::remind vote to enable it at any time.
14. Untradables on death
I have received lots of complaints about how some untradables are stronger than most expensive sets yet they offer no risk at wilderness, thus killer is not rewarded at all.
In order to solve this problem I've proposed you guys a solution and majority (up to 70%) of players agreed with it ( HERE )
So as voted by community, now pking with hybrid cw sets will offer a risk to carrier and a reward to killer, the set will go straight to reaper collection when lost on death.
On death item conversion
Once player dies with some untradables, the item will go straight to reaper collection and killer will receive an amount of coins as reward, based on the item that was lost...
That same amount of coins will be charged to buy-back this item from Reaper Collection.
Now reaper collection will accept coins from anyone in exchange of Soul Points.
Chat Dynamic Colors
Now we are able make game chat render a text color based on the game mode (Fixed or Resizeable)
::KDR command will now display your KDR in public.
Follow and Trade action positions were switched to be properly positioned
Bonesack will now hold regular bones.
Bloodthirsty and Combat Ready tasks are working properly now!
Fixed a problem not allowing players to wear a mining master cape.
Duel Arena Count down speed was reduced to provide player's more time to prepare.
Trimmed Dragon Pick-axe mining speed was adjusted to be equal the dragon pick-axe (It was slower)
Vote Reward timer at Point Check interface was fixed.
Task Interface and system was changed to support other types of reward (other than items) and rewards description.
Image tags are now forbidden when sending a message (to avoid impersonation)
Once a duel is draw and player doesn't have enough inventory space, the returned items will be placed at bank.
Fixed a problem allowing players to smuggle items from CW. - Thanks to @Nolife Inc
Fixed a problem allowing players to do not lose their clue scroll upon task completion - Thanks to @Tltramay
Now players can deposit items from looting bag to player bank with no problems.
Fixed silver bar smelting giving negative experience.
Experience drop will no longer fall slower when FPS is low.
Clue Scrolls destroy messages were improved
Today we have decided to promote Sir Wizard from Server Support to In-game Moderator.
@Sir Wizard has been doing an excellent job for quite some time and we believe he's ready for the next step.
Of course as with all promotions, he'll be on a 2 week trial.
Congratulations Nic, and good luck!
Regards, GrinderScape Staff
Today we decided to promote J a i z to Server Support.
@jaizalt has been doing a fantastic job ingame for quite some time now and we believe he's ready to take on the Server Support position.
J a i z lives in Ireland (GMT +0) & will be assisting mainly in this timezone.
As with all promotions, J a i z will be on a two week trial.
Congratulations Kyle, and good luck!
Hello members of grinderscape, today, we would like to introduce a new QOL forum update from Yours Truly.
This update comes in form of three new achieveable ranks:
With this come three userbars, three emblems and appropriately coloured names with each respective rank.
To obtain one of these you need to accomplish the following
Once you've met any of these requirements, feel free to request the rank here:
We hope to see you all strive on.
Regards, -Grinderscape Team.
Thank you to everyone that entered this week.
This weeks theme was "Free to Play".
Don't vote for yourself or pay people to vote for you.
If you are caught doing so this will result into a disqualification.
Good luck to all participants and may the best outfit win.
Hello and welcome back to the official Grinderscape lottery! I know i haven't hosted one of these in quite a long time, but seeing as it's the new year, i thought we'd give it another shot.
Each week or so, the winners will be chosen at random, using a random number generator (Random.org). This lottery is community based, and all entry money goes to the week's winners, so nobody makes money off of this except for the winners. If you end up winning, you have exactly 7 days to claim your prize; if you fail to do so, your prize will be recycled and used in the next lottery.
Each entry ticket costs 10m GP
If you would like to enter your name more than once, you may buy up to 3 tickets, each costing 10m GP.
NOTE : You can only enter with ONE account! If you enter with more than 1 account and you win a prize, you will be terminated from the lottery and we will use the prize again in a new lottery.
If you would like to enter talk to either one of these people:
J A I Z
If you wish to enter the lottery, pm any of the people listed above and pay them 10-30m (10m per entry). The winners will be drawn and announced the following Sunday. If you won, simply pm Icarly65 or Tyler to receive your prize.
Red Infinity set + Red Staff of Light + Donator Rank
1st Place (a):
Donator Rank + Black H'ween
1st Place (b):
Donator Rank + Black Party Hat
Spirit Shield Set
Good luck everybody!
Outfit Contest #18
What is the Outfit Contest?
The outfit contest is an event/activity where members take place coming up with the best looking/creative outfit that matches the contest theme for the time being.
How it works
The contest is simple. Each week I will post a thread like this, showing all the information for the contest, how to enter, etc... and the theme. One week of the contest will be for users to submit an entry to me via PRIVATE MESSAGE ON THE FORUMS. Then once the week is up, I will post a voting thread, where users can vote for their favorite outfits, anonymously.
How to participate
Simple, go to my profile and send me a forum PM with your entry.
Rules & Guidelines:
- You must follow the theme chosen for that week. Failure to do so will result in a disqualification.
- Send your entry in a PM to the Contest hoster, "Jake". Do NOT post them as a reply to this thread.
- Your outfit must be completely original. Do not copy anyone's outfit.
- You must include the contest number in your picture in the BOTTOM RIGHT CORNER, in the format "OC #(number)"
- Do not put your name in the picture. The voting will be anonymous.
- You have one week to submit your outfit, the second week will be for the voting on who has the best outfit.
- From this week onwards I will only take up to 15 entries as you cannot make a poll higher, if I get more than 15 i'll only take the first 15
Here's what an entry should look like:
Full Blue Infinity Set
This contest's theme:
Free to Play
Make your best outfit using only free to play items from Runescape.
If your outfit includes a p2p item(s) you will be asked to remove it or your outfit will not be entered.
DONT FORGET TO PUT THE OC NUMBER IN YOUR PICTURE
What we have been up to...
Hey guys, maybe some of you are wondering what is being worked on, since I'm working on a few big things for a while, it has been a few days with no updates, so I'll show a preview of some things that have been worked on!
First off I have developed a spawning project system, anyone is able to create a spawning project and spawn their own npcs and objects, and everybody can load that project to see and edit the spawns!
For that I had to create a Player & NPC instancing system! Meaning that only players from the same instance can see the project NPCs & Objects! This system will be used further for Instanced bosses, after some tests.
Also a new Donator Zone Area (That will be replacing DZ1 and DZ2) was created by our Development Supporters! Russ, Acoylite, Mateus, Dragenforce, Eilmere, Ryan
You can have a sneak of new Donator Zone, see how spawning, project and instancing are working on this short video:
More two areas were developed but I'll keep as surprise!
A few new items are available at voting store! Streak system was modified, New Client Background that Byron made will be available, and a few new projects
A few updates and players suggestions are about to be released soon tho!
To be released after some tests
Haha that's nothing that I don't do frequently...
As @Kai suggested, dicing 50/50 against another dicer will be optional from now on
Our top picked